Saved Map Editing
Provides tools to edit the vacuum's saved map. This map represents the structural template generated after the mapping run and differs from the live cleaning map on the home screen.
Editing an unselected map displays the Select Map () icon in the top right corner. The card prompts to select the map before saving changes, as edits only apply to the active map.
Navigation Behavior
Saving changes keeps the editor open to allow consecutive edits without reopening the page. Exiting requires using the Back () button.
Bulk Saving
Unlike the official app where edits save instantly, this card stores edits locally. Multiple modifications like renaming rooms or modifying walls can be applied collectively using the Save () icon.
Action Buttons
Provides options to rotate the map, backup the current layout, or open the Recovery Map List to restore a previous version.
Wall and Door Editing Actions
Entering the Wall or Door editing states replaces the default action buttons with state-specific tools. These tools change the map's visual display style, switch into door editing mode, or reset walls and doors to their original state.
Edit Type Selector
Provides editing operation modes. The selector populates options like Room Visibility, Floor Material, or Walls based on the vacuum model's supported features.
Switching edit modes with unsaved changes prompts a confirmation dialog to discard the changes.
State Persistence
The selector remembers the last used editing state and defaults to it upon reopening the page. This persistence excludes the Split and Merge modes.
Room Name
Provides options to rename a single room. Tapping a room selects it and opens a bottom menu to choose a predefined room type or enter a custom name.
NOTE
The Room Type section in the Legend contains a complete list of room type icons.
Persistent Naming
Assigning a room type or custom name prevents the room from reverting to its default state, such as Room 3.
Room Visibility
On supported devices, tapping a room toggles its visibility. Hiding a room removes it from the home screen live map and the Customized Room Cleaning settings.
Dock Room
The card disables clicking on the room containing the charging dock to prevent hiding it.
Floor Material
Provides options to define floor materials for individual rooms. Tapping a room opens the material selection menu.
Selecting Wood Floor on supported devices enables defining the installation direction. Enabling the Floor Direction Cleaning setting uses this axis for cleaning.
Unlike the official app, this card consolidates carpet definition into this menu. Setting a room as carpet on supported devices applies the appropriate carpet cleaning settings based on the selected type.
NOTE
The Floor Material and Carpet Type sections in the Legend contain a complete list of icons.
Split Rooms
Provides options to divide a single room into two sections. Tapping a room places an adjustable dividing line on the map.
The Save () icon confirms the placement. A loading indicator displays while the vacuum processes the changes and the interface refreshes with the updated layout upon completion.
Line Placement
The dividing line must completely intersect the selected room's boundaries. The Save () icon remains hidden until the line fully crosses the room.
Floor Plan Map Display
Activating the Floor Plan map display mode overlays the underlying structural floorplan transparently. This feature aids in aligning cuts with exact structural boundaries.
Merge Rooms
Provides options to merge adjacent rooms.
Selecting a room restricts subsequent selections to its immediate neighbors. Selecting a neighbor unlocks its respective adjacent rooms. Subsequently selected rooms adopt the color and floor material of the initial room to provide a visual preview.
Selecting at least two adjacent rooms reveals the Save () icon. Confirming the merge triggers a loading indicator and the interface refreshes with the updated layout upon completion.
Floor Plan Map Display
Activating the Floor Plan map display mode overlays the underlying structural floorplan transparently. This feature aids in aligning operations with exact structural boundaries.
Walls
Supported devices store locations of physical walls and doorways alongside LiDAR boundaries to map unseen structural areas. Unlike the official app, which uses this data for 3D visualization, this card utilizes it to draw architectural floor plans. Activating the floor plan style via the Configuration page renders room boundaries using these physical walls.
Purely Visual Elements
Physical walls and doors serve only as visual representation. Modifying them does not affect the robot's localization or pathfinding, which rely exclusively on the LiDAR map.
Selecting a wall enables moving it along its axis to correct calculation inaccuracies.
The Map Display () action button toggles the LiDAR floor view. Disabling the LiDAR view paints only the spaces within physical walls with room colors and materials, isolating the structural layout.
The Reset Walls () action button restores all walls and doors to their calculated positions. This action visually loads the original state and requires confirmation via the Save () icon.
Minimal Adjustments Recommended
Moving a wall significantly from its calculated position can cause visualization issues. It is recommended to make only minimal adjustments.
Doors
Unlike the official app, which hides uneditable doors, this card provides door modification tools. Accessing the door editor requires entering the Walls () mode and using the Door () action button to toggle between wall and door editing states.
Moving a perpendicular wall over an existing door can cause the door to disappear. This door editing tool recovers and repositions lost doors. Selecting a door enables adjusting its width via its endpoints or sliding the entire door along the wall's axis.
Adding or Deleting Doors
The robot's firmware prohibits adding or deleting doors. The editor only modifies the dimensions and positions of detected doors.
Shared Saving State
Walls and doors share the editing state and do not require separate saves. Edits across both modes apply collectively via the Save () icon.
