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Saved Map Editing

Provides tools to edit the vacuum's saved map. This map represents the structural template generated after the mapping run and differs from the live cleaning map on the home screen.

Editing an unselected map displays the Select Map () icon in the top right corner. The card prompts to select the map before saving changes, as edits only apply to the active map.

Navigation Behavior

Saving changes keeps the editor open to allow consecutive edits without reopening the page. Exiting requires using the Back () button.

Bulk Saving

Unlike the official app where edits save instantly, this card stores edits locally. Multiple modifications like renaming rooms or modifying walls can be applied collectively using the Save () icon.

Action Buttons

Provides options to rotate the map, backup the current layout, or open the Recovery Map List to restore a previous version.

Wall and Door Editing Actions

Entering the Wall or Door editing states replaces the default action buttons with state-specific tools. These tools change the map's visual display style, switch into door editing mode, or reset walls and doors to their original state.

Edit Type Selector

Provides editing operation modes. The selector populates options like Room Visibility, Floor Material, or Walls based on the vacuum model's supported features.

Switching edit modes with unsaved changes prompts a confirmation dialog to discard the changes.

State Persistence

The selector remembers the last used editing state and defaults to it upon reopening the page. This persistence excludes the Split and Merge modes.

Room Name

Provides options to rename a single room. Tapping a room selects it and opens a bottom menu to choose a predefined room type or enter a custom name.

Room Type
Room NameRoom Name

NOTE

The Room Type section in the Legend contains a complete list of room type icons.

Persistent Naming

Assigning a room type or custom name prevents the room from reverting to its default state, such as Room 3.

Room Visibility

On supported devices, tapping a room toggles its visibility. Hiding a room removes it from the home screen live map and the Customized Room Cleaning settings.

Room Visibility
Hidden RoomHidden Room

Dock Room

The card disables clicking on the room containing the charging dock to prevent hiding it.

Floor Material

Provides options to define floor materials for individual rooms. Tapping a room opens the material selection menu.

Floor Material
Room Floor MaterialRoom Floor Material

Selecting Wood Floor on supported devices enables defining the installation direction. Enabling the Floor Direction Cleaning setting uses this axis for cleaning.

Unlike the official app, this card consolidates carpet definition into this menu. Setting a room as carpet on supported devices applies the appropriate carpet cleaning settings based on the selected type.

NOTE

The Floor Material and Carpet Type sections in the Legend contain a complete list of icons.

Split Rooms

Provides options to divide a single room into two sections. Tapping a room places an adjustable dividing line on the map.

The Save () icon confirms the placement. A loading indicator displays while the vacuum processes the changes and the interface refreshes with the updated layout upon completion.

Split Rooms
Split RoomSplit Room

Line Placement

The dividing line must completely intersect the selected room's boundaries. The Save () icon remains hidden until the line fully crosses the room.

Floor Plan Map Display

Activating the Floor Plan map display mode overlays the underlying structural floorplan transparently. This feature aids in aligning cuts with exact structural boundaries.

Merge Rooms

Provides options to merge adjacent rooms.

Merge Rooms
Merge RoomMerge Room

Selecting a room restricts subsequent selections to its immediate neighbors. Selecting a neighbor unlocks its respective adjacent rooms. Subsequently selected rooms adopt the color and floor material of the initial room to provide a visual preview.

Selecting at least two adjacent rooms reveals the Save () icon. Confirming the merge triggers a loading indicator and the interface refreshes with the updated layout upon completion.

Floor Plan Map Display

Activating the Floor Plan map display mode overlays the underlying structural floorplan transparently. This feature aids in aligning operations with exact structural boundaries.

Walls

Supported devices store locations of physical walls and doorways alongside LiDAR boundaries to map unseen structural areas. Unlike the official app, which uses this data for 3D visualization, this card utilizes it to draw architectural floor plans. Activating the floor plan style via the Configuration page renders room boundaries using these physical walls.

Wall Edit
WallWall

Purely Visual Elements

Physical walls and doors serve only as visual representation. Modifying them does not affect the robot's localization or pathfinding, which rely exclusively on the LiDAR map.

Selecting a wall enables moving it along its axis to correct calculation inaccuracies.

The Map Display () action button toggles the LiDAR floor view. Disabling the LiDAR view paints only the spaces within physical walls with room colors and materials, isolating the structural layout.

The Reset Walls () action button restores all walls and doors to their calculated positions. This action visually loads the original state and requires confirmation via the Save () icon.

Minimal Adjustments Recommended

Moving a wall significantly from its calculated position can cause visualization issues. It is recommended to make only minimal adjustments.

Doors

Unlike the official app, which hides uneditable doors, this card provides door modification tools. Accessing the door editor requires entering the Walls () mode and using the Door () action button to toggle between wall and door editing states.

Door Edit
DoorDoor

Moving a perpendicular wall over an existing door can cause the door to disappear. This door editing tool recovers and repositions lost doors. Selecting a door enables adjusting its width via its endpoints or sliding the entire door along the wall's axis.

Adding or Deleting Doors

The robot's firmware prohibits adding or deleting doors. The editor only modifies the dimensions and positions of detected doors.

Shared Saving State

Walls and doors share the editing state and do not require separate saves. Edits across both modes apply collectively via the Save () icon.